TM2IN
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detail
algorithm
triangulate_surface.h
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//
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// Created by dongmin on 18. 7. 20.
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//
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#ifndef TM2IN_TRIANGULATE_SURFACE_H
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#define TM2IN_TRIANGULATE_SURFACE_H
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#include "
features/IndoorComponent.h
"
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#include "
detail/cgal_config.h
"
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#include "
detail/cgal/plane.h
"
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#include "
detail/cgal/polygon.h
"
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namespace
TM2IN
{
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namespace
detail {
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namespace
algorithm {
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int
triangulate_surface
(
TM2IN::Wall::Surface
* sf, vector<TM2IN::Wall::Triangle*>& result);
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}
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}
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}
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#endif //TM2IN_TRIANGULATE_SURFACE_H
TM2IN::detail::algorithm::triangulate_surface
int triangulate_surface(TM2IN::Wall::Surface *pSurface, vector< TM2IN::Wall::Triangle * > &result)
Triangulate Wall::Surface to a vector of Wall::Triangle. 0 is succeed. 1 is fail. ...
Definition:
triangulate_surface.cpp:12
plane.h
TM2IN::Wall::Surface
Definition:
Surface.h:18
TM2IN
Definition:
collinear.cpp:10
cgal_config.h
IndoorComponent.h
polygon.h
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