#include <check.h>
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static bool | isSameX (Vertex *a, Vertex *b) |
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static bool | isSameY (Vertex *a, Vertex *b) |
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static bool | isSameZ (Vertex *a, Vertex *b) |
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static bool | isSameX (Vertex *a, Vertex *b, Vertex *c) |
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static bool | isSameY (Vertex *a, Vertex *b, Vertex *c) |
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static bool | isSameZ (Vertex *a, Vertex *b, Vertex *c) |
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static bool | isSameVertex (Vertex &v1, Vertex &v2) |
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static bool | isSameVertex (Vertex *v1, Vertex *v2) |
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static int | compare_vertex (Vertex *v1, Vertex *v2) |
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int Checker::compare_vertex |
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Vertex * |
v1, |
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Vertex * |
v2 |
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) |
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static |
bool Checker::isSameVertex |
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Vertex & |
v1, |
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Vertex & |
v2 |
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) |
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static |
bool Checker::isSameVertex |
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Vertex * |
v1, |
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Vertex * |
v2 |
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) |
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static |
bool Checker::isSameX |
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Vertex * |
a, |
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Vertex * |
b |
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) |
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static |
static bool Checker::isSameX |
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Vertex * |
a, |
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Vertex * |
b, |
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Vertex * |
c |
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) |
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static |
bool Checker::isSameY |
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Vertex * |
a, |
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Vertex * |
b |
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) |
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static |
static bool Checker::isSameY |
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Vertex * |
a, |
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Vertex * |
b, |
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Vertex * |
c |
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) |
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static |
bool Checker::isSameZ |
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Vertex * |
a, |
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Vertex * |
b |
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) |
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static bool Checker::isSameZ |
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Vertex * |
a, |
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Vertex * |
b, |
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Vertex * |
c |
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) |
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static |
int Checker::num_of_invalid = 0 |
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static |
int Checker::num_of_straight = 0 |
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static |
double Checker::squaredDistanceOfSamePoint2D |
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static |
double Checker::threshold_collinear |
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static |
double Checker::threshold_same_vt_distance |
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static |
The documentation for this class was generated from the following files:
- /home/dongmin/dev/TriMeshToIndoor/TriangleMeshToClearSolid/logic/check.h
- /home/dongmin/dev/TriMeshToIndoor/TriangleMeshToClearSolid/logic/check.cpp