Input vertices and triangles and make TM2IN::Room.
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#include <RoomFactory.h>
Input vertices and triangles and make TM2IN::Room.
TM2IN::detail::RoomFactory::RoomFactory |
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std::vector< Vertex * > & TM2IN::detail::RoomFactory::getVerticesList |
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bool TM2IN::detail::RoomFactory::is_furniture |
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TriangleMesh *& |
tm | ) |
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std::vector< Room * > TM2IN::detail::RoomFactory::make |
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void TM2IN::detail::RoomFactory::pushVertex |
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Vertex * |
vt | ) |
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void TM2IN::detail::RoomFactory::setRoomName |
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std::string |
str | ) |
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bool TM2IN::detail::RoomFactory::keep_vertices = false |
The documentation for this class was generated from the following files:
- /home/dongmin/dev/TriMeshToIndoor/TriangleMeshToClearSolid/detail/features/RoomFactory.h
- /home/dongmin/dev/TriMeshToIndoor/TriangleMeshToClearSolid/detail/features/RoomFactory.cpp